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Star Wars Droidworks ƒ
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mission_3do_screw.3do
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Text File
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1998-09-17
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4KB
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132 lines
# MODEL 'screw.3do' created from '\\Tanis\droids\models_tech\Teched\Gear\T9_screw.3do in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0: dflt.MAT
1: screw.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 1.307511
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.000000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME cyl2
RADIUS 1.307511
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 1
VERTICES 12
# num: x: y: z: i:
0: -0.000000 -0.005200 -0.000974 0.000000
1: -0.000000 -0.005200 1.185744 0.000000
2: 0.045979 -0.069126 -0.000974 0.000000
3: 0.045979 -0.069126 1.185744 0.000000
4: 0.075005 0.018775 -0.000974 0.000000
5: 0.075005 0.018775 1.185744 0.000000
6: 0.000377 0.073543 -0.000974 0.000000
7: 0.000377 0.073543 1.185744 0.000000
8: -0.074772 0.019491 -0.000974 0.000000
9: -0.074772 0.019491 1.185744 0.000000
10: -0.046589 -0.068683 -0.000974 0.000000
11: -0.046589 -0.068683 1.185744 0.000000
TEXTURE VERTICES 5
0: 0.000000 0.000000
1: 64.000000 0.000000
2: -0.499840 0.000000
3: 0.000000 -256.000000
4: 63.000320 -256.000000
VERTEX NORMALS
# num: x: y: z:
0: 0.000000 0.000000 -1.000000
1: 0.000000 0.000000 1.000000
2: 0.367256 -0.510602 -0.777438
3: 0.367256 -0.510602 0.777438
4: 0.810265 0.258993 -0.525731
5: 0.810265 0.258993 0.525731
6: 0.003008 0.628953 -0.777438
7: 0.003008 0.628953 0.777438
8: -0.807750 0.266732 -0.525731
9: -0.807750 0.266732 0.525731
10: -0.372123 -0.507066 -0.777438
11: -0.372123 -0.507066 0.777438
FACES 11
# num: material: type: geo: light: tex: extralight: verts:
0: 0 0x0000 4 2 1 0.0000 4 4, 0 2, 0 0, 0 6, 0
1: 1 0x0000 4 2 1 0.0000 4 2, 1 4, 2 5, 3 3, 4
2: 0 0x0000 4 2 1 0.0000 4 3, 0 5, 0 7, 0 1, 0
3: 1 0x0000 4 2 1 0.0000 4 4, 1 6, 2 7, 3 5, 4
4: 0 0x0000 4 2 1 0.0000 4 8, 0 6, 0 0, 0 10, 0
5: 1 0x0000 4 2 1 0.0000 4 6, 1 8, 2 9, 3 7, 4
6: 0 0x0000 4 2 1 0.0000 4 7, 0 9, 0 11, 0 1, 0
7: 1 0x0000 4 2 1 0.0000 4 8, 1 10, 2 11, 3 9, 4
8: 0 0x0000 4 2 1 0.0000 3 2, 0 10, 0 0, 0
9: 1 0x0000 4 2 1 0.0000 4 10, 1 2, 2 3, 3 11, 4
10: 0 0x0000 4 2 1 0.0000 3 11, 0 3, 0 1, 0
FACE NORMALS
# num: x: y: z:
0: 0.000000 0.000000 -1.000000
1: 0.949568 -0.313562 0.000000
2: 0.000000 0.000000 1.000000
3: 0.591648 0.806197 0.000000
4: 0.000000 0.000000 -1.000000
5: -0.583909 0.811819 0.000000
6: 0.000000 0.000000 1.000000
7: -0.952524 -0.304465 0.000000
8: 0.000000 0.000000 -1.000000
9: -0.004783 -0.999989 0.000000
10: 0.000000 0.000000 1.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 cyl2